The Holy Trinity Church of England Secondary School

Computer Science

  Head of Department: Mrs J Pigott

  Dept Office: G47

  E-mail: jpigott@holytrinitycrawley.org.uk

 

 

 

Staff Team:

Miss Burchell

Mr Smith

Mr Vaghadia

Scroll down for Curriculum Details for each year group.  

Computing Year 7 

What is the Aim of the Year? 

The aim is to introduce Year 7 to the school network and to build their confidence in accessing resources and software. The curriculum is also designed to introduce pupils to the systems life cycle approach to Computing projects; encouraging pupils to plan and design their work before starting any practical work and to reflect and then evaluate their work so they can identify strengths and areas for development.

What are the Big Ideas?  

 Project assessments are linked to the following objectives:

  • KNOWLEDGE of key terms and the theory surrounding a project.
  • DESIGN /PLANNING of the project before work commences.
  • CREATING A SOLUTION, the actual work completed on the computer.
  • TESTING / DEBUGGING, checking that the program or solution work.
  • EVALUATION, considering the strengths and weaknesses of the solution created.

What will I Do? 

Term 1: E-Safety animation project and Harry Plotter modelling project

Term 2: School meals, data representation project & Python programming project

Term 3: Flowol greenhouse project and HTML website project

Assessment :

Each of the six projects will be assessed against the assessment objectives for each project.  Students will receive written comment two thirds of the way through each project which indicate areas of strength and areas for development.  Dedicated Improvement and Reflection Time (DIRT) will be given in lessons following the assessment to allow each student to further develop their skills. Each project will also be assessed at the end to establish how students are progressing compared to national standards

Useful Links: 

www.doddlelearn.co.uk – To access tutorials and quizzes

www.teach-ict.com – To access information and help sheets

www.codecademy.com – To enable students to practise their programming skills

http://scratch.mit.edu/ - To enable student to practise their programming skills using a drop & drag interface. 

Computing Year 8

What is the Aim of the Year? 

The aim of the Year 8 Computing curriculum is to develop students’ confidence in using a variety of software. It is also an opportunity for pupils to consolidate their understanding of the systems life cycle approach to computing projects and we continue to encourage pupils to plan and design their work before starting any practical work and to reflect and then test their work to ensure that it is fit for purpose.

 What are the Big Ideas?  

 Project assessments are linked to the following objectives:

  • KNOWLEDGE of key terms and the theory surrounding a project.
  • DESIGN /PLANNING of the project before work commences.
  • CREATING A SOLUTION, the actual work completed on the computer.
  • TESTING / DEBUGGING, checking that the program or solution work.
  • EVALUATION, considering the strengths and weaknesses of the solution created.

What will I Do? 

Term 1: School disco modelling project & Scratch pong game project

Term 2: Flowol Autohome project & ‘Who done it’ data representation project

Term 3: Python programming project & Website creation project

Assessment :

Each of the six projects will be assessed against the assessment objectives for each project.  Students will receive written comment two thirds of the way through each project which indicate areas of strength and areas for development.  Dedicated Improvement and Reflection Time (DIRT) will be given in lessons following the assessment to allow each student to further develop their skills. Each project will also be assessed at the end to establish how students are progressing compared to national standards

Useful Links: 

www.doddlelearn.co.uk – To access tutorials and quizzes

www.teach-ict.com – To access information and help sheets

www.codecademy.com – To enable students to practise their programming skills

http://scratch.mit.edu/ - To enable student to practise their programming skills using a drop & drag interface.

Computing Year 9

What is the Aim of the Year? 

The aim of the Year 9 Computing curriculum is to consolidate the learning that has taken place in Years 7 and 8. We encourage students to look at problems as a whole and encourage them to be more independent in their development of solutions.

What are the Big Ideas?  

 Project assessments are linked to the following objectives:

  • KNOWLEDGE of key terms and the theory surrounding a project.
  • DESIGN /PLANNING of the project before work commences.
  • CREATING A SOLUTION, the actual work completed on the computer.
  • TESTING / DEBUGGING, checking that the program or solution work.
  • EVALUATION, considering the strengths and weaknesses of the solution created.

What will I Do? 

Term 1: Pacman Scratch project & Python programming project

Term 2: Animation project & modelling project

Term 3: Computational thinking skills & HTML/CSS website project

Assessment :

Each of the six projects will be assessed against the assessment objectives for each project.  Students will receive written comment two thirds of the way through each project which indicate areas of strength and areas for development.  Dedicated Improvement and Reflection Time (DIRT) will be given in lessons following the assessment to allow each student to further develop their skills. Each project will also be assessed at the end to establish how students are progressing compared to national standards

Useful Links: 

www.doddlelearn.co.uk – To access tutorials and quizzes

www.teach-ict.com – To access information and help sheets

www.codecademy.com – To enable students to practise their programming skills

http://scratch.mit.edu/ - To enable student to practise their programming skills using a drop & drag interface.

GCSE Computer Science OCR Code J276

What is the Aim of the Course? 

The aim of this course is to encourage students to understand and apply the fundamental principles and concepts of Computer Science, including abstraction, decomposition, logic, algorithms, and data representation.  They will analyse problems in computational terms through practical experience of solving problems, including designing, writing and debugging programs.

Exam Assessment Details 

This is a linear course.  This means that your non-exam assessment will be submitted in the May of Year 11 (worth 20%) and you will do two end of course exams of 1½ hours in the June of Year 11 (worth 80%).     Students are expected to:

  • Demonstrate knowledge and understanding of the key concepts and principles of Computer Science.
  • Apply knowledge and understanding of key concepts and principles of Computer Science.
  • Analyse problems in computational terms: to make reasoned judgements and to design, program, evaluate and refine solutions.

What will I Do?  

Year 10:

Term 1: Theory relating to: systems architecture, memory and storage. Python programming skills practice.

Term 2: Theory relating to: wired and wireless networks, network topologies, protocols and layers.  Python programming skills practice.

Term 3: Theory relating to: system software and ethical, legal, cultural and environmental concerns. Mock NEA using Python

Year 11:

Term 1: The NEA.  Theory relating to: data representation

Term 2: The NEA.  Theory relating to: computational thinking

Term 3: Theory and exam technique for answering programming style questions

Internal Assessments 

The following assessments will be given during the course using past exam style questions.

Year 10:

Term 1

Oct – Systems architecture test

Dec – Memory and storage test

 

Term 2

Feb -  Wired and wireless networks test

 

April – Network topologies, protocols and layers test

 

Term 3

June – Year 10 internal exams covering material from the whole year.

 

June/ July – Mock NEA

 

Year 11:

Term 1

Nov – Data representation test

Dec – Year 11 internal exams

 

Term 2

Feb -  Computational thinking test

 

April – Paper 2 exam (all topics covered in year 11)

 

Click the Link for:

Course Specification

Past papers

Useful Links: 

Computing theory

Programming skills

Useful You Tube videos 

Information Communication Technology
Edexcel Level 2 Digital Applications (CIDA)

WHAT WILL YOU LEARN?
The Pearson Edexcel Level 2 Certificate in Digital Applications has been designed to engage and enthuse young people with an interest in creative computing. Digital tools can be used to communicate information using any combination of text, images, sound, video and interactive components, such as buttons and hyperlinks. Products that use these different components at the same time, such as websites and presentations are known as multimedia. Once you have a good understanding of the possibilities offered by multimedia, you will learn how to design multimedia products of your own.

WHO IS THE COURSE AIMED AT?
All students should leave school with good ICT skills as these will be essential in almost every job. This course is suitable for those students who are keen to develop both their knowledge and skills using multimedia technology.

HOW IS THE COURSE STRUCTURED?
This qualification consists of:
One external 2 ½ hour practical exam (Developing web products)
One summative project (Creative multimedia)

WHERE DOES THE COURSE LEAD?
ICT qualifications at Level 2 could lead to places on BTEC Level 3 IT courses or other vocationally relevant courses or apprenticeships run by other establishments. Beyond Sixth Form you could also consider courses in Computer Animation, Web Design and IT Management for Business.

WHAT CAREER OPTIONS MIGHT FOLLOW ON FROM THIS COURSE?
This course will be beneficial to anyone going to work in an environment where they will be using a computer frequently. Jobs in shops, offices, airports, garages, hospitals and hotels will all require their employees to be able to use a computer competently.

WHERE CAN I FIND OUT MORE?
See Mrs Pigott (G47) to find out more about this course or go to:
https://qualifications.pearson.com/en/qualifications/digital-applications-cida-dida/cida-2012.html